Focused on Procedural workflows including grooming, texturing and modelling. Currently taking on new work.
00 — Reels
01 — Featured Project
Conspiracy theorist Richard Bachman and his wacky cartoon sidekick Anon investigate a caller's question about missing socks, only to uncover a mind-bending truth involving temporal anomalies, sock-wearing zombies, and a volcano deity known as "the Loom." A solo-produced animated short built entirely in Unreal Engine 5 using MetaHumans, Vicon motion capture, and iPhone facial tracking.
Watch the film ↓02 — Selected Work
ADC Young Ones nominee. Full VFX pipeline on a narrative short — keying, roto, CG integration, and final composite.
Reimagined title sequence. Made by buying a cheap LCD monitor and destroying it with a screwdriver.
Animation, shading, lighting, rendering, and compositing.
Final Render
Wireframe
Precision hard surface model. Modeled in Maya, rendered in Cinema 4D and Redshift.
Replicating the motion of the classic toy. After Effects, Houdini, and Redshift.
Unreal Engine Render
Reference Photo
Photorealistic 3D landscape creation in Unreal Engine, meticulously matched to a reference photograph.
A man finds a balloon on Tinder. They fall in love. Things escalate. The twist is not what you think.
03 — What I Do
Keying, roto, CG integration, set extensions, clean plates, color grading, final composite. After Effects, Nuke, DaVinci Resolve.
Modeling, texturing, lighting, animation. Cinema 4D, Houdini, Unreal Engine 5, Redshift. Hard surface, character, procedural environments.
Branded graphics, title sequences, infographic animation, explainer content. After Effects, Illustrator.
04 — About
VFX compositing, 3D, motion design, filmmaking. I've touched every stage of post-production, so I know how my work fits into the rest of the pipeline. That makes me better on a team, not just solo.
MFA in Visual Effects from SCAD. Thesis was a solo-produced animated short built in Unreal Engine 5. Before grad school, I did motion graphics for nonprofit communications.
Currently working through AndyMotion LLC and as a VFX artist at Readymade VFX for clients like HBO Max, Frito-Lay, and Kevin Hart. Open to freelance and full-time.
05 — Experience
VFX and motion graphics for documentary, commercial, and narrative work. Recent vendor work on Dynamite Doc with Sidestilt Films. Client communication, bidding, and scheduling.
VFX for HBO Max, Frito-Lay, and Kevin Hart. Screen replacements, CG renders, logo animations, invisible cleanup.
In-house 2D and 3D motion graphics. Designed, filmed, edited, and animated campaign videos.
Thesis: Truth Sleuths, a solo-produced 6:42 animated short built in Unreal Engine 5. Lighting, compositing, virtual cinematography, performance capture.
06 — Contact
Open for freelance and full-time roles.
andymotiontv@gmail.com