top of page

- We decided to shoot our Live action shots this week where both our first and last shot are a part of it. 

- I booked the equipment which included Sony FS700 as it had a 4k 120 fps sensor that was adept to what we wanted in our shoot along with some prime lenses with really less depth of field to capture and focus on the hand and dice, just like our storyboards have them.

- There were many challenges while shooting the first shot

- One of them was that we had scorched for a DP the day before by going to Film and Television department but couldn't recruit any the immediate day.

- We had to setup the camera in a home space which is often very clunky and not so friendly interms of controlling the light bounces as effectively as the green screen. 

- We did not have lights to control temperature and intensity. We had to light the setup with small LED lights and a candle.

- This made the camera settings bring down the shutter speed because of poor lighting 

- As this was a shot with movement, we had to take multiple takes until we were happy with the shot

- The shot required the actor to bring her hand from out of focus slowly and leave the dice in the plane of focus and the dice should bounce once before hitting the camera lens.

This was the first shot which had flicker and had no camera move

- At the time of the shoot it was very dark and hence we missed to realise that the footage had flicker in it.

So I tried fixing this issue in post by trying different methods.

- One of them was to use an AI plugin called Flicker free by Digital anarchy. They had a trial version to try for free I tried using it through Adobe Premiere Pro.

- It was doing good for the first few frames but as our shot has a lot of movement at the end it wasn't able to interpolate the frames in between properly and looked like AI generated frames.

- The second method to use optical flow in premier pro itself which was not able to do the job as well.

- The third was to duplicate the video and offset it by one frame, overlaying it on top of the other by decreasing its opacity to 50%.

- Repeating this process three to four times with varying frames and opacity did he trick.

- As it was shot in 60 fps I was able to play back in 24 fps to create slow-motion effect.

With the help of one my friends Shashank tadi we were able to bring in a slight camera move onto it.

We experimented by skewing the video at the edges to bring the effect of portal travelling but hasn't made to the final cut as it was not in sink with the other shots. 

image.png
bottom of page